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authorJohannes Stoelp <johannes.stoelp@gmail.com>2025-04-13 18:00:32 +0200
committerJohannes Stoelp <johannes.stoelp@gmail.com>2025-04-13 18:00:32 +0200
commitb1640f63048e60c3289f81effd8930adc45d705a (patch)
tree647f59d41effcbd358aedff455a0fc97be1d7bf0 /x86-bare-metal/mbr-disk-lba/mbr.S
parent67fcf81d046d2f77689a5eb0b8f92955f8f48cfb (diff)
downloadzig-playground-b1640f63048e60c3289f81effd8930adc45d705a.tar.gz
zig-playground-b1640f63048e60c3289f81effd8930adc45d705a.zip
e820: reduce code size
Run into 512 byte size limit with different version of the compiler. Try to reduce code size by not emitting instructions to save/restore the frame pointer (not really needed for this toy example).
Diffstat (limited to 'x86-bare-metal/mbr-disk-lba/mbr.S')
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