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author | Johannes Stoelp <johannes.stoelp@gmail.com> | 2025-04-13 18:00:32 +0200 |
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committer | Johannes Stoelp <johannes.stoelp@gmail.com> | 2025-04-13 18:00:32 +0200 |
commit | b1640f63048e60c3289f81effd8930adc45d705a (patch) | |
tree | 647f59d41effcbd358aedff455a0fc97be1d7bf0 /x86-bare-metal/mbr-disk-lba/mbr.ld | |
parent | 67fcf81d046d2f77689a5eb0b8f92955f8f48cfb (diff) | |
download | zig-playground-b1640f63048e60c3289f81effd8930adc45d705a.tar.gz zig-playground-b1640f63048e60c3289f81effd8930adc45d705a.zip |
e820: reduce code size
Run into 512 byte size limit with different version of the compiler.
Try to reduce code size by not emitting instructions to save/restore
the frame pointer (not really needed for this toy example).
Diffstat (limited to 'x86-bare-metal/mbr-disk-lba/mbr.ld')
0 files changed, 0 insertions, 0 deletions