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authorJohannes Stoelp <johannes.stoelp@gmail.com>2025-04-13 18:00:32 +0200
committerJohannes Stoelp <johannes.stoelp@gmail.com>2025-04-14 22:43:55 +0200
commit95ee682b853ef61c7cc16c8c14a4a54cc42ce197 (patch)
tree303f80884bcd22fa16c51f683a0fa9fc56d0d751 /x86-bare-metal/mbr-palette/Makefile
parent5e04bc7e1ef4cb0b02ac8e1676380516ca005a2c (diff)
downloadzig-playground-95ee682b853ef61c7cc16c8c14a4a54cc42ce197.tar.gz
zig-playground-95ee682b853ef61c7cc16c8c14a4a54cc42ce197.zip
e820: reduce code size
Run into 512 byte size limit with different version of the compiler. Try to reduce code size by not emitting instructions to save/restore the frame pointer (not really needed for this toy example).
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