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/* Copyright (c) 2020 Johannes Stoelp */
#pragma once
#include "thread.h"
#include <forward_list>
#include <memory>
namespace nMatcha {
// Cooperative user thread scheduler.
//
// The executor is responsible to schedule the next user thread after one
// thread yielded, as long as there are user threads that didn't finish.
//
// When a `Thread` instance is spawned on an `Executor`, its ownership is
// transfered to the executor.
//
struct Executor {
Executor(const Executor&) = delete;
Executor& operator=(const Executor&) = delete;
Executor() = default;
const void* getStackPtr() const;
// Spawn an user thread on the executor.
void spawn(std::unique_ptr<Thread> t);
// Run the executor until all user threads are finished.
// This example executor implements round robin scheduling.
void run();
private:
void* mStackPtr;
std::forward_list<std::unique_ptr<Thread>> mThreads;
void yield_to(const Thread* t);
};
} // namespace nMatcha
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